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Scott Kester

Art Director

Who am I?

Scott Kester spent years in the comic book industry prior to joining the video game industry in 2007. His first released game was Borderlands and was instrumental in the art style change and main character concept design for the game and its DLC. He repeated those same roles again on Borderlands 2 and its DLC. Scott was the Art Director of Battleborn, leaning into his love of unique characters and worlds. He was the Art Director for Borderlands 3 and was responsible for overall franchise art feedback.

His love of characters, personality, and unique art styles are what continue to be his core driving force with over 14 years of experience and over 60 million copies of games sold.
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